![]() I even gave them my own little touch so to speak.Įverything else you remember from V3 is essentially the same, albeit with some small organizational changes. So that's where you'll see the main differences.Īnything else worth mentioning then? THE STAGE NAMES! I know it's a dumb thing, but they looked horrible upscaled so I finally got around to doing those all manually. EVERYTHING ELSE from V3 I've gone over with a nice heavy sharpening filter. While only those 4 characters have been done so far, I intend to use this method to start fixing everybody, one at a time. He was the one who suggested using the artbook and so here we are. Still, we can thank u/DrPlague_ that we even have the option. ![]() It's not necessarily a difficult process, but it is TEDIOUS. I mean again just look at Gangrel, DAMN THOSE EYES. ![]() What HAS changed is the introduction of these sort of proof-of-concept splices! Vasto, Gangrel, Walhart and Emmeryn for now have all been overhauled, using assets from the FE Awakening artbook to improve the quality. In the first 3 iterations of this pack, I was dumping Awakening's direct output and scaling it through 2-3 ERSGAN AI programs. ![]() Let's talk about these pictures of Gangrel. So it's been a while hasn't it? And here we are again, with what I'm tentatively calling V4 of my upscaling pack. ![]()
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